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Wesnoth Units database

Great Jinn

(image)

Great Jinn is the wisest entity from Limbo. It is powerful because of its connection between two dimensions. It uses extremely powerful magic, but it is not as good in close range as Efreeti. Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from: Jinn
Advances to:
Cost: 15
HP: 45
Movement: 6
XP: 100
Level: 2
Alignment: neutral
IDI8 Ak-Jinn-Great
Abilities:
(image)magical scimitar
blade
16 - 1
melee
magical
(image)magic
fire
8 - 4
ranged
magical
drains
Resistances:
blade20%
pierce20%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Cave340%
Deep Water120%
Flat150%
Forest150%
Frozen150%
Hills150%
Impassable9920%
Mountains160%
Mushroom Grove350%
Sand130%
Shallow Water120%
Swamp120%
Unwalkable150%
Village160%